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Textures offset by 1 pixel?

It appears to me that in both D3D and opengl when drawing a 2d texture the image is offset slightly. The bottom row of pixels is shifted to the top of the image. Also, it seems that the reverse is true with the software renderer. Tested with PNG, JPG, & BMP.
by KozBOT
Sat Jan 02, 2010 4:38 am
 
Forum: 2D Graphics
Topic: Textures offset by 1 pixel?
Replies: 1
Views: 143

Re: Compile Time Errors Code::Blocks

Well I figure I am going to create them for myself since I prefer Code::Blocks, so if it'll help then yea.
by KozBOT
Tue Dec 29, 2009 5:15 pm
 
Forum: Beginners-Corner
Topic: Compile Time Errors Code::Blocks
Replies: 4
Views: 198

Re: Compile Time Errors Code::Blocks

Yes I was trying to re-compile the engine. I don't know why I forgot that I would have to download those libs. :oops: Anyways, as I go through the tutorials for myself I am going to be making CB windows project files for them with relative paths, would you like me to forward those on to you for othe...
by KozBOT
Tue Dec 29, 2009 4:15 pm
 
Forum: Beginners-Corner
Topic: Compile Time Errors Code::Blocks
Replies: 4
Views: 198

Re: EasyWindow on "softpedia.com"

Congrats on the award and being posted.
by KozBOT
Tue Dec 29, 2009 4:03 pm
 
Forum: EasyWindow
Topic: EasyWindow on "softpedia.com"
Replies: 1
Views: 205

Compile Time Errors Code::Blocks

Version Downloaded: http://softpixelengine.sourceforge.net/download/SoftPixelEngine.zip 1.8? ||=== SoftPixelEngine, LibVersion(Windows) ===| \SoftPixelEngine\sources\jpeglib\jconfig-win.h|20|error: redefinition of typedef 'boolean'| \SoftPixelEngine\sources\jpeglib\jconfig.h|1|error: previous declar...
by KozBOT
Mon Dec 28, 2009 10:41 pm
 
Forum: Beginners-Corner
Topic: Compile Time Errors Code::Blocks
Replies: 4
Views: 198

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