CrystalRay Development [Worklog]

All sub-forums of CrystalRay, HLC Games' RayTracer.
Second project and in the early days of childhood.

CrystalRay Development [Worklog]

Postby LukasBanana » Tue Oct 20, 2009 1:26 pm

This is a short worklog for the first pre-view of the CrystalRay RayTracer.

CrystalRay works with multi-threading. When one thread has finished the work, it will parting the work of the next working thread "devide and conquer".

Here are two screenshots of the first tests (render time of both images: 1 second):

Image

Image
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LukasBanana
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Re: CrystalRay Development [Worklog]

Postby LukasBanana » Thu Feb 25, 2010 5:49 pm

Here is the latest screenshot I've done:
Image

It's my new desktop-picture :D
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